World of Warcraft Gold Making

Profession Updates – Warlords of Draenor Build 19057

Professions

Alchemy

Changes

Enchanting

Changes

  • Accuracy: Permanently enchants a cloak to increase crit by 1213. Cannot be applied to items higher than level 600.
  • Agility: Permanently enchant bracers to increase Agility by 1014. Cannot be applied to items higher than level 600.
  • Assassin’s Step: Permanently enchant boots to increase movement speed by 8% and Agility by 59. Cannot be applied to items higher than level 600.
  • Assault: Permanently enchant boots to increase attack power by 128. Cannot be applied to items higher than level 600.
  • Blurred Speed: Permanently enchants a pair of boots to increase movement speed slightly and Agility by 910. Cannot be applied to items higher than level 600.
  • Boar’s Speed: Permanently enchant boots to increase movement speed by 8% and Stamina by 910. Cannot be applied to items higher than level 600.
  • Cat’s Swiftness: Permanently enchant boots to increase movement speed by 8% and Agility by 67. Cannot be applied to items higher than level 600.
  • Critical Strike: Permanently enchant bracers to increase critical strike by 1014. Cannot be applied to items higher than level 600.
  • Crusher: Permanently enchant gloves to increase attack power by 1120. Cannot be applied to items higher than level 600.
  • Dexterity: Permanently enchant boots to increase Agility by 68. Cannot be applied to items higher than level 600.
  • Dodge: Permanently enchant a cloak to increase dodge by 128. Cannot be applied to items higher than level 600.
  • Dodge: Permanently enchant a shield to increase dodge by 1015. Cannot be applied to items higher than level 600.
  • Earthen Vitality: Permanently enchant boots to increase movement speed by 8% and Stamina by 611. Cannot be applied to items higher than level 600.
  • Exceptional Health: Permanently enchant chest armor to increase health by 151120. Cannot be applied to items higher than level 600.
  • Exceptional Mana: Permanently enchant chest armor to increase mana by 60120. Cannot be applied to items higher than level 600.
  • Exceptional Spellpower: Permanently enchant gloves to increase spell power by 1412. Cannot be applied to items higher than level 600.
  • Exceptional Spirit: Permanently enchant a chest to increase Spirit by 1220. Cannot be applied to items higher than level 600.
  • Exceptional Spirit: Permanently enchant bracers to increase Spirit by 1214. Cannot be applied to items higher than level 600.
  • Exceptional Strength: Permanently enchant gloves to increase Strength by 920. Cannot be applied to items higher than level 600.
  • Exceptional Strength: Permanently enchants bracers to increase Strength by 1216. Cannot be applied to items higher than level 600.
  • Fire Power: Permanently enchant gloves to increase Fire spell power by 209. Cannot be applied to items higher than level 600.
  • Frost Power: Permanently enchant gloves to increase Frost spell power by 159. Cannot be applied to items higher than level 600.
  • Glorious Stats: Permanently enchants chest armor to increase all stats by 59. Cannot be applied to items higher than level 600.
  • Greater Agility: Permanently enchant gloves to increase Agility by 76. Cannot be applied to items higher than level 600.
  • Greater Agility: Permanently enchant a cloak to increase Agility by 69. Cannot be applied to items higher than level 600.
  • Greater Agility: Permanently enchants bracers to increase Agility by 1216. Cannot be applied to items higher than level 600.
  • Greater Assault: Permanently enchant gloves to increase attack power by 918. Cannot be applied to items higher than level 600.
  • Greater Assault: Permanently enchant boots to increase attack power by 810. Cannot be applied to items higher than level 600.
  • Greater Critical Strike: Permanently enchant a cloak to increase critical strike by 612. Cannot be applied to items higher than level 600.
  • Greater Critical Strike: Permanently enchant bracers to increase critical strike by 1315. Cannot be applied to items higher than level 600.
  • Greater Dodge: Permanently enchant a cloak to increase dodge by 69. Cannot be applied to items higher than level 600.
  • Greater Fortitude: Permanently enchant boots to increase Stamina by 1113. Cannot be applied to items higher than level 600.
  • Greater Haste: Permanently enchant gloves to increase haste by 1022. Cannot be applied to items higher than level 600.
  • Greater Haste: Permanently enchant bracers to increase haste by 1014. Cannot be applied to items higher than level 600.
  • Greater Haste: Permanently enchants a pair of boots to increase haste by 1112. Cannot be applied to items higher than level 600.
  • Greater Haste: Permanently enchants gloves to increase haste by 1124. Cannot be applied to items higher than level 600.
  • Greater Intellect: Permanently enchant a cloak to increase Intellect by 1011. Cannot be applied to items higher than level 600.
  • Greater Mana Restoration: Permanently enchant chest armor to increase Spirit by 1018. Cannot be applied to items higher than level 600.
  • Greater Mastery: Permanently enchant gloves to increase mastery by 1122. Cannot be applied to items higher than level 600.
  • Greater Parry: Permanently enchant a shield to increase parry by 1115. Cannot be applied to items higher than level 600.
  • Greater Precision: Permanently enchants a pair of boots to increase crit by 1112. Cannot be applied to items higher than level 600.
  • Greater Protection: Permanently enchants a cloak to increase Stamina by 1316. Cannot be applied to items higher than level 600.
  • Greater Speed: Permanently enchant bracers to increase haste by 1315. Cannot be applied to items higher than level 600.
  • Greater Spellpower: Permanently enchant bracers to increase spell power by 1213. Cannot be applied to items higher than level 600.
  • Greater Stamina: Permanently enchant chest armor to increase Stamina by 516. Cannot be applied to items higher than level 600.
  • Greater Stats: Permanently enchant bracers to increase all stats by 34. Cannot be applied to items higher than level 600.
  • Greater Vitality: Permanently enchant boots to increase Stamina and Spirit by 75. Cannot be applied to items higher than level 600.
  • Haste: Permanently enchant bracers to increase Haste by 812. Cannot be applied to items higher than level 600.
  • Haste: Permanently enchant gloves to increase haste by 920. Cannot be applied to items higher than level 600.
  • Haste: Permanently enchant boots to increase haste by 1011. Cannot be applied to items higher than level 600.
  • Healing Power: Permanently enchant bracers to increase spell power by 158. Cannot be applied to items higher than level 600.
  • Healing Power: Permanently enchant gloves to increase spell power by 147. Cannot be applied to items higher than level 600.
  • Icewalker: Permanently enchant boots to increase critical strike by 69. Cannot be applied to items higher than level 600.
  • Intellect: Permanently enchant a cloak to increase Intellect by 610. Cannot be applied to items higher than level 600.
  • Lavawalker: Permanently enchant boots to increase movement speed by 8% and mastery by 79. Cannot be applied to items higher than level 600.
  • Lesser Power: Permanently enchant a cloak to increase PvP Power by 1118. Cannot be applied to items higher than level 600.
  • Major Agility: Permanently enchant gloves to increase your Agility by 1018. Cannot be applied to items higher than level 600.
  • Major Agility: Permanently enchant a cloak to increase Agility by 811. Cannot be applied to items higher than level 600.
  • Major Agility: Permanently enchant boots to increase Agility by 711. Cannot be applied to items higher than level 600.
  • Major Armor: Permanently enchant a cloak to increase armor by 129. Cannot be applied to items higher than level 600.
  • Major Dodge: Permanently enchants bracers to increase dodge by 1114. Cannot be applied to items higher than level 600.
  • Major Healing: Permanently enchant gloves to increase spell power by 2015. Cannot be applied to items higher than level 600.
  • Major Intellect: Permanently enchants a shield or off-hand item to increase Intellect by 1125. Cannot be applied to items higher than level 600.
  • Major Spellpower: Permanently enchant gloves to increase spell power by 2015. Cannot be applied to items higher than level 600.
  • Major Spirit: Permanently enchant chest armor to increase Spirit by 816. Cannot be applied to items higher than level 600.
  • Major Spirit: Permanently enchant bracers to increase Spirit by 912. Cannot be applied to items higher than level 600.
  • Major Strength: Permanently enchant bracers to increase Strength by 1615. Cannot be applied to items higher than level 600.
  • Mastery: Permanently enchant gloves to increase mastery by 1018. Cannot be applied to items higher than level 600.
  • Mastery: Permanently enchant a shield to increase mastery by 1015. Cannot be applied to items higher than level 600.
  • Mastery: Permanently enchant boots to increase mastery by 511. Cannot be applied to items higher than level 600.
  • Mastery: Permanently enchants bracers to increase mastery by 1114. Cannot be applied to items higher than level 600.
  • Mighty Agility: Permanently enchant a two-handed weapon to increase Agility by 2660. Cannot be applied to items higher than level 600.
  • Mighty Health: Permanently enchant chest armor to increase health by 100130. Cannot be applied to items higher than level 600.
  • Mighty Intellect: Permanently enchant bracers to increase Intellect by 1114. Cannot be applied to items higher than level 600.
  • Mighty Spirit: Permanently enchants chest armor to increase Spirit by 1525. Cannot be applied to items higher than level 600.
  • Mighty Stats: Permanently enchant chest armor to increase all stats by 36. Cannot be applied to items higher than level 600.
  • Mighty Strength: Permanently enchant gloves to increase Strength by 1022. Cannot be applied to items higher than level 600.
  • Minor Haste: Permanently enchant gloves to increase haste by 86. Cannot be applied to items higher than level 600.
  • Minor Power: Permanently enchant a cloak to increase PvP Power by 1420. Cannot be applied to items higher than level 600.
  • Pandaren’s Step: Permanently enchants a pair of boots to increase movement speed slightly and mastery by 910. Cannot be applied to items higher than level 600.
  • Peerless Stats: Permanently enchant chest armor to increase all stats by 48. Cannot be applied to items higher than level 600.
  • Powerful Stats: Permanently enchant chest armor to increase all stats by 57. Cannot be applied to items higher than level 600.
  • Precision: Permanently enchant gloves to increase hit by 1018. Cannot be applied to items higher than level 600.
  • Precision: Permanently enchant bracers to increase crit by 1014. Cannot be applied to items higher than level 600.
  • Precision: Permanently enchant boots to increase crit by 1011. Cannot be applied to items higher than level 600.
  • Protection: Permanently enchant a shield to increase Stamina by 320. Cannot be applied to items higher than level 600.
  • Protection: Permanently enchant a cloak to increase Stamina by 615. Cannot be applied to items higher than level 600.
  • Shadow Armor: Permanently enchant a cloak to increase Agility by 56 and armor by 206. Cannot be applied to items higher than level 600.
  • Shadow Power: Permanently enchant gloves to increase shadow spell power by 159. Cannot be applied to items higher than level 600.
  • Speed: Permanently enchant a cloak to increase haste by 89. Cannot be applied to items higher than level 600.
  • Speed: Permanently enchant bracers to increase haste by 1013. Cannot be applied to items higher than level 600.
  • Spellpower: Permanently enchant bracers to increase spell power by 1511. Cannot be applied to items higher than level 600.
  • Stamina: Permanently enchant chest armor to increase Stamina by 414. Cannot be applied to items higher than level 600.
  • Stats: Permanently enchant bracers to increase all stats by 53. Cannot be applied to items higher than level 600.
  • Super Health: Permanently enchant chest armor to increase health by 138140. Cannot be applied to items higher than level 600.
  • Super Intellect: Permanently enchants bracers to increase Intellect by 1216. Cannot be applied to items higher than level 600.
  • Super Stats: Permanently enchant chest armor to increase all stats by 45. Cannot be applied to items higher than level 600.
  • Super Strength: Permanently enchants gloves to increase Strength by 1125. Cannot be applied to items higher than level 600.
  • Superior Agility: Permanently enchant gloves to increase Agility by 57. Cannot be applied to items higher than level 600.
  • Superior Agility: Permanently enchant a cloak to increase Agility by 810. Cannot be applied to items higher than level 600.
  • Superior Agility: Permanently enchant boots to increase Agility by 810. Cannot be applied to items higher than level 600.
  • Superior Critical Strike: Permanently enchants a cloak to increase critical strike by 1211. Cannot be applied to items higher than level 600.
  • Superior Dodge: Permanently enchant a cloak to increase dodge by 911. Cannot be applied to items higher than level 600.
  • Superior Dodge: Permanently enchant bracers to increase dodge by 914. Cannot be applied to items higher than level 600.
  • Superior Haste: Permanently enchants gloves to increase haste by 1125. Cannot be applied to items higher than level 600.
  • Superior Healing: Permanently enchant bracers to increase spell power by 1511. Cannot be applied to items higher than level 600.
  • Superior Intellect: Permanently enchant a shield or held item to increase Intellect by 815. Cannot be applied to items higher than level 600.
  • Superior Mastery: Permanently enchants gloves to increase mastery by 1325. Cannot be applied to items higher than level 600.
  • Superior Spirit: Permanently enchant bracers to increase Spirit by 67. Cannot be applied to items higher than level 600.
  • Superior Stamina: Permanently enchants chest armor to increase Stamina by 718. Cannot be applied to items higher than level 600.
  • Surefooted: Permanently enchant boots to increase critical strike and haste by 34. Cannot be applied to items higher than level 600.
  • Tuskarr’s Vitality: Permanently enchant boots to increase movement speed by 8% and Stamina by 812. Cannot be applied to items higher than level 600.
  • Vitality: Permanently enchant boots to increase Spirit and Stamina by 54. Cannot be applied to items higher than level 600.

Source: Wowhead

Save 25% on Select Character Services – This Week Only

Originally Posted by Blizzard (Official Post)
Save 25% on Select Character Services—This Week Only

The invasion of Azeroth is imminent. Beyond the Dark Portal, the destructive might of the Iron Horde gathers. Now’s the time to summon your guildmates, arm yourself, and prepare to stand against the tides of iron and fury. This week only, select character services are available for 25% below their normal price. The following services will be on sale until October 29, 2014 at 11:59 p.m. PDT:

  • Character Transfer
  • Faction Change
  • Guild Transfer
  • Guild Faction Change

To get started, simply click here. Alternatively, you can log in to your Battle.net account, select your World of Warcraft account, and choose a character or guild service at the bottom of the page.

 

Updated: New Level-90 Crash Course Videos

Originally Posted by Blizzard (Official Post)
Updated: New Level-90 Crash Course Videos

Update October 20, 2014 – All of the videos below have been updated for WoW 6.0.

Want to leap into action with a new class at level 90 but not sure how to begin? In our new videos—one for each of WoW’s 11 classes—we’ll give you a crash course on how to play your new level-90 character. To help you get started, these videos focus on one damage-dealing (DPS) specialization for each class.

Click your class of choice below to begin your training!

Death Knight
Death Knight
Druid
Druid
Hunter
Hunter
Mage
Mage
Monk
Monk
Paladin
Paladin
CrashCourse-Priest_Embed-188x109.png
Priest
CrashCourse-Rogue_Embed-188x109.png
Rogue
CrashCourse-Shaman_Embed-188x109.png
Shaman
Warlock
Warlock
Warrior
Warrior

For more advanced guides or to learn more about other class roles, check-out the Boosting 101- New to 90 Guide and Wowhead’s Boosted 90s Essentials Guide and Class Guides.

Gem, Enchant and Profession Combat Perks Changes in Patch 6.0.2

Gem Changes

Hit and expertise will be removed with the upcoming expansion release, many gems will offer different stat combinations, some of which are new to the game. Below is a list of the changed gems.

Enchants

Enchants are a bit in flux at level 90. While you cannot put any current enchant on gear above ilvl 600 in Warlords of Draenor, you can still enchant your Siege of Orgrimmar gear. Tailors will also have to enchant their capes as their Embroideries are going away.

Enchants with expertise have been converted to haste, and hit to crit. This means that you may have several enchants that do identical things for different costs.

Profession Combat Perks Removed

Profession combat perks are removed in the Warlords of Draenor prepatch. Old items with profession augmentations have these removed when the prepatch hits–for example, my ring enchants on live gear are removed on characters I copied to the PTR and beta.

  • The Mixology perk appears to be removed once you learn Draenor Alchemy.
  • Blacksmiths cannot add gem sockets to their gloves or bracers.
  • Enchanters cannot enchant their rings.
  • Engineering glove enchants are being removed. Helms are remaining.
  • Herbalists no longer have Lifeblood (on use heal and haste).
  • Special Jewelcrafting-only gems now give the same stat boost as regular crafted gems.
  • Leatherworkers cannot enchant their wrists.
  • Miners do not get a Stamina increase.
  • Skinners do not get a critical strike increase.
  • Tailors cannot enchant their capes for a stat proc.

Source: Wowhead

Garrison Preview Part 3 – Who Are You Calling Your People?

Originally Posted by Kaivax (Official Post)
Garrison Preview Part 3 – Who Are You Calling Your People?

Garrison Preview Part 3 – Who Are You Calling Your People?
In this series of blog posts, we’re giving you a closer look at Garrisons and how you can expect to interact with them in Warlords of Draenor. This third part is focused on Followers – the people who populate your home base, do your bidding, and come together to form a small army to take on what the Iron Horde is going to throw at you.

As we mentioned in part 1 of this series, we want the process of staking your claim on Draenor to fundamentally shape your gameplay experience. In part 2 of this series, we looked at some of the buildings that you might choose to construct and the different perks and rewards they offer you. In this part, we’re getting to know the NPCs you’ll surround yourself with, and what they’re capable of.

Read more…

Patch 6.0.2: The Iron Tide Crashes into Azeroth October 14

Originally Posted by Blizzard (Official Post)
Patch 6.0.2: The Iron Tide Crashes into Azeroth October 14

Patch 6.0.2: The Iron Tide is scheduled to crash into Azeroth on Tuesday, October 14.  Featuring new content heralding the Iron Horde incursion, updates to the skills and abilities for every class, and a host of gameplay adjustments, this overture to Warlords of Draenor is coming at you armed to the teeth.

Treacherous Developments

The Dark Portal in the Blasted Lands has turned blood red. Hundreds of strange-looking orcs are violently pouring into Azeroth, killing everything that stands in their path. Nethergarde and Okril’lon have already fallen, and while the Horde and the Alliance moved as quickly as they could to get reinforcements to their people, they are too late. The Iron Horde invasion has begun.

In this desperate hour, King Wrynn and Warchief Vol’jin have called upon their greatest champions to join the front lines in the Blasted Lands and do whatever they can to stop the Iron Horde . . . before the rest of Azeroth falls before them.

Word of this surprise attack sends players rushing to the Blasted Lands to reckon with the barbarous infiltration. After the fall of a high ranking Iron Horde general named Gar’mak Bladetwist, you’ll report what you’ve witnessed in the Blasted Lands to King Wrynn or Warchief Vol’jin. It’s apparent to both the Horde and the Alliance that this is only the first salvo in a much larger conflict, and the only way to win is to take the fight directly to the Iron Horde . . . by journeying through the Dark Portal into Draenor.

The Infiltration of Blackrock Spire

An advance party of Iron Horde forces has barged right out of the Blasted Lands and pushed all the way to Blackrock Mountain, where they found refuge and supplies in Upper Blackrock Spire. There can be only one response: the Alliance and the Horde of Azeroth must face this iron incursion head on.

Available to level-90 characters for a limited time, this specially revamped five-player version of Upper Blackrock Spire sets the stage for the coming counterstrike against the Iron Horde. Here, you will face Orebender Gor’ashan, Kyrak, and Commander Tharbek as you begin to take the fight to the enemy and sharpen the skills—and swords—you’ll need to succeed on an unwelcoming alien world.

Prepare yourself. Draenor is waiting.

Check Out the BlizzCon 2014 Map and Schedule

Originally Posted by TBlizzard (Official Post)
Check Out the BlizzCon® 2014 Map and Schedule

BlizzCon 2014 is almost here! Whether you’re joining us at the Anaheim Convention Center in person or viewing from home with the BlizzCon Virtual Ticket, we’ve got a lot of activities and events lined up for you.

To help you form a plan of attack, we’ve just posted a schedule of the panels, eSports tournaments, and other activities happening at BlizzCon on Friday and Saturday. You can also check out the floor map to get a lay of the land.

If you’d like to watch online, the BlizzCon Virtual Ticket grants you access to the events on the Main and Panel stages, along with this year’s in-game goodies. We’ll also be broadcasting the opening ceremony and this year’s eSports tournaments—including the StarCraft II WCS Global Finals, World of Warcraft Arena World Championship, and Hearthstone World Championship—for free at www.blizzcon.com. Stay tuned for more information.

Check out the BlizzCon 2014 schedule here.

PvP Season 15 Ending Soon

Originally Posted by Blizzard (Official Post)
PvP Season 15 Ending Soon

After many grueling bouts in the Arenas and Battlegrounds, the time has nearly come to see who will reign supreme in this action-packed PvP season. Prepare to fight your last battles, and remember—to the victors go the spoils!

Arena and Rated Battleground Season 15 will be coming to an end in as soon as a couple of weeks. Once the season wraps, we’ll begin an approximately two week process to determine end-of-season reward eligibility.

Qualified players should note the following in order to ensure you receive your just rewards:

  • Please refrain from transferring your characters to another realm or faction until after PvP Season 15 has ended.
  • PvP Season 15 titles and mounts will be awarded approximately two weeks after the season ends.

Conquest Points will be converted to Honor Points at the end of the season, and any Honor above 4,000 will be converted to in-game currency at a rate of 35 silver per point. A few other things to keep in mind once the season has ended:

  • The Honor cap will remain at 4,000.
  • Season 15 items with rating requirements will no longer be available for purchase.
  • Rated Battleground and Arena matches will not be available during the break between seasons.

Best of luck, gladiators!

 

Brawler’s Guild: Season Two

Originally Posted by Crithto (Official Post)
Brawler’s Guild: Season Two

You’ve been beaten and bloodied, laser beamed and chomped, and you’ve certainly earned the opportunity to take a breather. The current season of Brawler’s Guild is coming to a close once Patch 6.0.2 goes live, but you’ll be back in action before you know it. Here’s what you can look forward to as we get ready to launch Warlords of Draenor.

BrawlersGuild_Croc_WoW_Lightbox_CK_550x200.jpg

First, all members of the Brawler’s Guild will keep their membership after the patch goes live, so don’t worry about having to rejoin. For those who still seek to join the Brawler’s Guild, you’ll have some opportunities to find a Blood-Soaked Invitation once you arrive on Draenor.

There are quite a few changes, so let’s break ’em down:

  • All Brawler’s Guild achievements earned prior to Patch 6.0.2—Season One—will become legacy achievements. New achievements for Season Two will take their place.
  • Rewards earned based on progression will remain available for purchase. The ring reward will be updated in Patch 6.0.2 so that it will have valuable stats for all specializations.
  • The next patch will introduce boss encounters that will be adjusted for level 100 members.
  • Progression has been reverted back to 8 tiers.
  • Bosses that are being removed from previous tiers will be added to the challenge card vendor and become available as you progress.
  • All tiers have had their boss line-ups remixed—for example, Bruce is now a rank 5 boss instead of rank 1.

Brawlers_02_WoW_Lightbox_CK_550x200.jpg
While we won’t be adding new bosses or challenge cards, you will be able to take Meatball back to your Garrison as a new follower—that is, once you’ve defeated him. As for the future, who knows what developments Bizmo and Boss Bazzelflange might have planned? For now, get in there, rough up a few bad guys, and get ready for Brawler’s Guild to come back with a vengeance!

 

Profession Updates – Warlords of Draenor Build 18935

Blacksmithing

Changes

Engineering

Changes

Inscription

Changes

Jewelcrafting

Changes

Leatherworking

Changes

Tailoring

Changes

Source: Wowhead

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