World of Warcraft Gold Making

World of Warcraft in the New Year

Originally Posted by Bashiok (Official Post)

World of Warcraft has had quite an eventful year. We released the newest expansion, Warlords of Draenor, on November 13. The first raid opened up in early December, and players have had a go at some of Draenor’s most fearsome foes. We marked the10-year World of Warcraft and 20-year Warcraft anniversaries in-game and with an incredible celebration at BlizzCon last month; debuted a new documentary, World of Warcraft: Looking for Group, on YouTube and Hulu; and released a new pet to support the American Red Cross and their Ebola relief efforts in Africa—and we’re not done yet.

We’re excited about what’s ahead in 2015, and we wanted to give you a glimpse at some of the long-term projects we’re working on, as well as some features planned for the Patch 6.1 update, which will be hitting the Public Test Realm (PTR) soon.

Feeling Legendary
We hope everyone is enjoying the Legendary quest line with Khadgar, the next step of which opens up with the Blackrock Foundry raid in the new year. We’re already working on the steps after that, and the quest line will continue in Patch 6.1, where the first-ever Legendary Follower (with suitably Legendary abilities) will be available to join your Garrison. If you’re a fan of collecting Followers but haven’t set out on the Legendary quest line, now is a good time to get started!

Pepe’s Favorite New Feature
We’re working on the ability to send out Tweets—including screenshots—directly from within WoW, making it easier than ever to let friends know about your Achievements and item drops. We’ll be testing this functionality on the Patch 6.1 PTR.

Flight Master Competency
We have some new tech in the works that will allow flight masters to provide more-direct routes to your destination, regardless of the flight points your character knows. This’ll mean fewer roundabout routes; the flight masters will instead always try to send you on the shortest existing route. Hopefully, this will get you to your destination faster.

All About That Base
Garrison improvements, tweaks, and additions are on the horizon. While we’re working on some bigger additions for later on, we have a lot of other changes and additions you’ll see on the next PTR. We’re working on making visiting your friends’ Garrisons even more rewarding, with a daily visitor to set you and your friends on a fun random task (complete with rewards, Achievements, and a meta-Achievement for finishing all of the tasks). We’ll have awesome new items to spend your Garrison Resources on, new Missions to complete with fun new rewards, new items to change your Followers with, a new tier of Garrison-invasion difficulty for the most tenacious of defenders among you (can your Garrison withstand a world boss?), new profession-building Missions, and a whole lot more!

New Ways to Play
We’re exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they’d be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature.

Collecting Your Heirlooms
We’re pretty far along in development on the much-talked-about Heirloom tab. This will bring the whole Heirloom system into a single account-wide collection UI and provide a clear purchase/upgrade path for all items. Heirlooms already on characters will be collected into the new UI (similar to other Collections features), base-level Heirlooms will be purchasable from vendors, and upgrade tokens that can be used on Heirlooms to raise their effectiveness to additional level caps will be obtainable through different forms of content. We’ll be looking for your feedback on the new system when the 6.1 PTR goes live.

The new War Games skirmishes feature allows anyone to run an online tournament, and we’re excited to see even more community-run tournaments in 2015. We’ll of course be running tournaments with our eSports partners as well, and will release details as those plans are finalized. As you saw at the Arena World Championship, we’ve come up with an improved UI to help viewers better follow the action, but we’ve been working on a complete overhaul for next year—with the goal of making it widely available for use in player-run tournaments, partner tournaments, and online casting. We hope to be able to share more soon.

You’re More Beautiful Every Day
As we discussed in the recent preview, new Blood Elf models are on their way, and we’re looking to get them in-game in an upcoming patch. Alongside the new Blood Elf models we’ll also be implementing a couple of tweaks and fixes for other character models, based on player and our own internal feedback, with some additional changes to come in future patches.

Ashran So Far
We’re continuing to focus on realm pairing and tech changes to help ensure more even fights between the Alliance and the Horde, as well as reduce the queue times to get into the PvP zone for those realms experiencing them. Further into the coming year our focus will be on updating and expanding the content Ashran offers in big new ways, but we’ll have more info on that as we get closer to patches beyond 6.1.

Game Ogre
Raiders are continuing to enjoy Highmaul in all its ogre-y glory, and we’re watching how things play out as the last couple wings open in Raid Finder difficulty. While progression through Highmaul continues, Warlord Blackhand is eagerly awaiting your arrival in the Blackrock Foundry raid. We’re expecting Blackrock Foundry to become available in February. We’ll announce specific dates once we’ve seen more of how Highmaul progression . . . progresses.

. . . And Beyond
We have a ton of awesome content planned for next year, as well as some fun surprises, and we can’t wait to share more. See you in-game!


Hotfixes 12/11/14 for Alchemy and Jewelcrafting

Rygarius notified the community around 10am est on 12/10 that there would be changes coming to Jewelcrafting & Alchemy.

Originally Posted by Rygarius (Official Post)
We’re giving a heads up on adjustments being made based on player feedback over the amount of herbs used in recipes by Alchemy and Jewelcrafting. The adjustment will increase the amount of herbs an Alchemist needs and decrease the herb costs for Jewelcrafters.

Overview of Changes:


  • Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead.
  • Flask recipes will use more herbs, increasing the number of herbs needed from one type of herb to two.


  • Tier 1 gem recipes will require more ore and less herbs.
  • Tier 2 gem recipes will no longer require herbs and instead require a tier 1 gem.

In summary, these changes are not active yet. But once the change is active, Alchemists will need more herbs, and Jewelcrafting will need less.


We’ve been reading feedback and concerns that have been raised and wanted to provide clarification. Historically, Alchemy has greater synergy with Herbalism than Fishing and we wanted to restore that with this change. Crescent Oil still has a use for Alchemists and it will still be used for some Draenor Alchemy recipes. We’re removing Crescent Oil as a reagent from primary stat buff potions and mana potions, but keeping it for other potions.

In the middle of the night Blizzard decided to roll out the changes via hotfix. Below you will find the before and after materials for both professions.


Jewelcrafting Changes

Taladite Gems (Uncommon)Greater Taladite Gems (Rare)

Alchemy Changes


Item Old Materials New Materials
 Draenic Agility Flask 1x  Crystal Vial, 4x  Fireweed 1x  Crystal Vial, 4x  Fireweed, 4x  Starflower
 Draenic Intellect Flask 1x  Crystal Vial, 4x  Starflower 1x  Crystal Vial, 4x  Starflower, x4x  Talador Orchid
 Draenic Strength Flask 1x  Crystal Vial, 4x  Nagrand Arrowbloom 1x  Crystal Vial, 4x  Nagrand Arrowbloom, 4x  Gorgrond Flytrap
 Draenic Stamina Flask 1x  Crystal Vial, 4x  Talador Orchid 1x  Crystal Vial, 4x  Talador Orchid, 4x  Nagrand Arrowbloom


Item Old Materials New Materials
 Draenic Agility Potion 1x  Crescent Oil, 1x  Raw Talbuk Meat 1x  Crystal Vial, 3x  Fireweed
 Draenic Armor Potion 1x  Crescent Oil, 3x  True Iron Ore 1x  Crystal Vial, 3x  Frostweed
 Draenic Channeled Mana Potion 1x  Crescent Oil, 1x  Raw Clefthoof Meat 1x  Crystal Vial, 3x  Starflower
 Draenic Intellect Potion 1x  Crescent Oil, 1x  Abyssal Gulper Eel Flesh 1x  Crystal Vial, 3x  Talador Orchid
 Draenic Mana Potion 1x  Crescent Oil, 3x  Blackwater Whiptail Flesh 1x  Crystal Vial, 3x  Gorgrond Flytrap
 Draenic Rejuvenation Potion 1x  Crescent Oil, 3x  Crescent Saberfish Flesh 1x  Healing Tonic, 1x  Draenic Mana Potion
 Draenic Strength Potion 1x  Crescent Oil, 1x  Raw Boar Meat 1x  Crystal Vial, 3x  Nagrand Arrowbloom

Adopt Argi Now and Support the American Red Cross

Originally Posted by Blizzard (Official Post)
Adopt Argi Now and Support the American Red Cross

Bring home Argi today and support Ebola relief in the process. This impossibly cute little new pet will jump into your heart and nibble at your Blue Woolen Socks. She’s ready to help guide you through the savage lands of Draenor, climbing, swimming, and running wherever you go. For every Argi pet purchased between December 3 and December 31, 100% of the adoption fee ($10 in the US; pricing varies by region) will be donated in support of the American Red Cross to assist in Ebola relief efforts in Africa.

You can also pick up Argi in a special bundle* with the new Grinning Reaver in-game mount, and still help out this great cause. Dart through the skies and skitter across the land on this primal prodigy—and when the mood strikes, let your own grin mirror the reaver’s sinister smile.

*For every Argi pet and Grinning Reaver mount bundle purchased between December 3 and December 31, Blizzard will donate $10 ($10 in the US; pricing varies by region) in support of the American Red Cross to assist in Ebola relief efforts in Africa.

The American Red Cross name and emblem are used with its permission, which in no way constitutes an endorsement, express or implied, of any product, service, company, opinion, or political position. For more information about the American Red Cross, visit


12/2/2014 Profession Hotfix Changes – Remove Requirements of Cooldown Materials

After the maintenance today, there were many changes to the basic crafts learned from Draenor profession scrolls; example being  Draenor Blacksmithing . All the cooldown materials have been removed.

This will make power leveling professions much easier and also in my opinion increase the demand / prices of materials. Each one of these crafts give 5 skill points each time till 600.


Jewelcrafting Changes

Item Old Materials New Materials
 Glowing Blackrock Band 5x  Taladite Crystal, 5x  Blackrock Ore 60x  True Iron Ore
 Shifting Blackrock Band 5x  Taladite Crystal, 5x  Blackrock Ore 30x  Blackrock Ore, 30x  True Iron Ore
 Whispering Blackrock Band 5x  Taladite Crystal, 5x  Blackrock Ore 60x  Blackrock Ore
 Glowing Iron Choker 5x  Taladite Crystal, 10x  True Iron Ore 60x  True Iron Ore
 Shifting Iron Choker 5x  Taladite Crystal, 10x  True Iron Ore 30x  Blackrock Ore, 30x  True Iron Ore
 Whispering Iron Choker 5x  Taladite Crystal, 10x  True Iron Ore 60x  Blackrock Ore
 Glowing Iron Band 5x  Taladite Crystal, 5x  True Iron Ore 60x  True Iron Ore
 Shifting Iron Band 5x  Taladite Crystal, 5x  True Iron Ore 30x  Blackrock Ore, 30x  True Iron Ore
 Whispering Iron Band 5x  Taladite Crystal, 5x  True Iron Ore 60x  Blackrock Ore


Blacksmith Changes

Item Old Materials New Materials
 Smoldering Helm 5x  Truesteel Ingot, 10x  True Iron Ore, 10x  Blackrock Ore 60x  Blackrock Ore
 Smoldering Breastplate 5x  Truesteel Ingot, 20x  True Iron Ore, 20x  Blackrock Ore 30x  Blackrock Ore, 30x  True Iron Ore
 Smoldering Greaves 5x  Truesteel Ingot, 25x  True Iron Ore, 25x  Blackrock Ore 60x  True Iron Ore


Leatherworking Changes

Tailoring Changes

Item Old Materials New Materials
 Sumptuous Cowl 5x  Hexweave Cloth, 10x  Sumptuous Fur 50x  Sumptuous Fur
 Sumptuous Robes 5x  Hexweave Cloth, 20x  Sumptuous Fur 50x  Sumptuous Fur
 Sumptuous Leggings 5x  Hexweave Cloth, 25x  Sumptuous Fur 50x  Sumptuous Fur


Inscription Changes

Item Old Materials New Materials
 Savage Tarot  Light Parchment, 5  War Paints  Light Parchment, 20x  Cerulean Pigment
 Laughing Tarot  Light Parchment, 5  War Paints  Light Parchment, 20x  Cerulean Pigment
 Ocean Tarot  Light Parchment, 5  War Paints  Light Parchment, 20x  Cerulean Pigment

Artcraft—Blood Elf Update

Originally Posted by Blizzard (Official Post)
Artcraft—Blood Elf Update

Hello and welcome to the Blood Elf edition of Artcraft! We know that many of you have been waiting for this update, so I’ll just provide some quick background and then get straight into the imagery.

We’re aware that it’s not ideal to see a mix of older player character models next to newer player character models, especially when you happen to be a player of the Blood Elf variety—and we’re working as diligently to remedy that situation as quickly as possible without sacrificing quality. We don’t have an exact ETA for when you’ll see these in-game, but we’re happy with the direction of this update with regards to the model and textures; we’re now focusing on model and texture variations, as well as rigging and animating. We’ve streamlined the process quite a bit, so hopefully (knock on wood) those things will go smoothly and we’ll be able to roll these out quickly.

Senior Artist Dusty Nolting is focusing on the female model—here are his thoughts:

The Horde has classically been about brutes, blood, and thunder. The Blood Elves bring a bit of subtlety to the Horde, and I think that was one of the most important aspects of the Blood Elves to maintain. For the female specifically, something we did often was move things around in small but deliberate increments, to make sure everything was just right. It’s the delicate details like her nose shape or fingertips that represent the most challenging parts of upgrading the female.


Senior Artist Joe Keller is focusing on the Blood Elf male model. Here’s what he had to say about his approach:

The male Blood Elf already has a lot of character with his easily recognizable pose and stylish hair. Our update just gives us a chance to define and focus on that. His anatomy, facial features, and hair will all get an update while still maintaining his iconic look, bringing him to the level of the other new character models.


Thank you for taking the time to check out where we are with these updates. We’re excited to get these models in the game, and are working hard to make that happen as quickly as possible—though as ever, quality is paramount, and presenting the best, most highly polished work we can will always come first.

Thank you, and Shorel’aran!


Tier 17 Raid Armor Preview

Originally Posted by Kaivax (Official Post)

The armies of Azeroth have pushed back through the Dark Portal and across Draenor, and now the time has come to enter Highmaul. Here’s your first look at the epic armor sets you’ll find waiting for you in Tier 17.

Death Knight












World of Warcraft 10-Year Anniversary Celebration Begins Tomorrow!

Originally Posted by Blizzard (Official Post)
World of Warcraft 10-Year Anniversary Celebration Begins Tomorrow!

This weekend marks World of Warcraft’s 10th anniversary, and we’d like to thank you for exploring Azeroth with us for all these years. To help celebrate, tomorrow we’re unleashing some great anniversary-themed in-game content for you to enjoy, whether you’re taking a stroll down memory lane or experiencing some of WoW’s defining conflicts for the very first time.

To make sure everyone has plenty of opportunity to take part in the celebration—while still being able to enjoy everything Warlords of Draenor has to offer—all of the anniversary content launching tomorrow will be available until the beginning of 2015. Check out the details below—we’ll see you there!

When: Friday, November 21–Tuesday, January 6, 2015 at 10 a.m. PST

A Fiery New Friend

Everyone who logs in during the anniversary period will receive a feisty, fiery new Molten Corgi to love, pet, and call their own. Cuddle at your own risk.


Maximum Molten Core

One of WoW’s classic 40-player dungeons, Molten Core, will be available in Raid Finder for level 100 players (average item level 615 required). Making it through the underground gauntlet and defeating Ragnaros will reward players with a Core Hound mount and a Warlords of Draenor Raid Finder–quality helm—100% guaranteed! For a walkthrough of the non–Raid Finder version of the dungeon, check out our earlier Revisiting Heroism’s Past – Molten Core guide.




Southshore vs. Tarren Mill—The Battle Continues

To recapture the feeling of the endless tug-of-war of early WoW PvP, we’re opening a special Team Deathmatch–style Battleground based on the timeless struggle between Southshore and Tarren Mill. We’ll have two different brackets for players to take part in: one for level 90–99 characters and another for level 100. Unlike the old days of Tarren Mill vs. Southshore, this Battleground has a clearly defined victor, so you’ll need to work as a team or face crushing defeat. A win will gain you a shiny new title: either Tarren Mill Terror for the Alliance or Southshore Slayer for the Horde.


We’re excited to celebrate this epic milestone with you, and we hope you enjoy the activities we’ve put together. Thanks for joining us on this 10-year journey—here’s to many more adventures to come!



World of Warcraft Surpasses 10 Million Subscribers as Warlords of Draenor Launch Begins!

Originally Posted by Blizzard (Official Post)

IRVINE, Calif.—November 19, 2014—On November 13, millions of Azeroth’s champions enlisted for the war against the Iron Horde with the launch of World of Warcraft®: Warlords of Draenor, the fifth expansion to the world’s #1 subscription-based massively multiplayer online role-playing game.* Blizzard Entertainment today announced that as of the first 24 hours of the expansion’s availability, more than 3.3 million copies had sold-through and the game’s global subscriber base had passed 10 million, with growth across all major regions.


Message from J. Allen Brack – Five Days of Free Game Time for All Account Active As of Nov 14th

Originally Posted by Nethaera (Official Post)
WoW Community:

I know how much everyone was looking forward to this expansion, and once you were able to get in and start having fun, all the comments I’ve seen indicate that this is one of our best yet. But the quality of the content does not excuse the subpar launch experience we delivered, and I apologize for that.

The first two days of the expansion were not a great experience, with many of you facing high queues or significant gameplay problems. We worked around the clock to tackle the demand issues and technical challenges, and fortunately things started looking better on Saturday. While millions of you were able to get in and play over the weekend, with many already reaching level 100, others still ran into very lengthy queues, particularly on the highest-population realms.

To help address this, we’ve expanded the new instancing tech we used to improve queues on Saturday and we’re continuing the process of applying that to raise the capacity of all realms again. This will result in approximately double the prelaunch capacity on each realm, which should greatly reduce queue times for most realms if not eliminate queues altogether.

In recognition of the difficulties so many of you ran into when trying to play over the first few days, we’re adding five days’ worth of extra time to every subscription in the Americas, Oceania, and Europe that was active as of Friday, November 14. Things are already in a much better place than they were going into the weekend, so I hope you’ll now be able to focus on having a ton of fun with this expansion.

I also hope you’ll accept my apology and keep your faith in us. The support voiced by many of you as we worked through the challenges was immensely appreciated. We’re extremely grateful to be part of such a passionate community. We love World of Warcraft, and we’re very proud of this expansion, so stumbling out of the gates like this was very disappointing for all of us.

On behalf of the World of Warcraft development team, as well as everyone at Blizzard, thank you all again for your patience and understanding.

See you in Draenor.

J. Allen Brack
Executive Producer, World of Warcraft


Coming Soon: Adopt a Pet for Charity

Originally Posted by Blizzard (Official Post)
Coming Soon: Adopt a Pet for Charity

Introducing the next World of Warcraft companion up soon for adoption in the Shop: Argi! This impossibly cute little creature will jump into your heart and nibble at your Blue Woolen Socks. She’s ready to help guide you through the savage lands of Draenor, climbing, swimming, and running wherever you go. Argi will be ready for a home this December, right in time for Winter Veil—just don’t get too upset if she chomps through the wrapping paper.

For every Argi pet purchased between December 3 and December 31, 100% of the adoption fee ($10 in the U.S.; pricing varies by region) will be donated in support of the American Red Cross to assist in Ebola relief efforts, helping enable the Red Cross to provide assistance to those in need.
The American Red Cross name and emblem are used with its permission, which in no way constitutes an endorsement, express or implied, of any product, service, company, opinion, or political position. For more information about the American Red Cross, visit

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