Gem, Enchant and Profession Combat Perks Changes in Patch 6.0.2

Gem Changes

Hit and expertise will be removed with the upcoming expansion release, many gems will offer different stat combinations, some of which are new to the game. Below is a list of the changed gems.

Enchants

Enchants are a bit in flux at level 90. While you cannot put any current enchant on gear above ilvl 600 in Warlords of Draenor, you can still enchant your Siege of Orgrimmar gear. Tailors will also have to enchant their capes as their Embroideries are going away.

Enchants with expertise have been converted to haste, and hit to crit. This means that you may have several enchants that do identical things for different costs.

Profession Combat Perks Removed

Profession combat perks are removed in the Warlords of Draenor prepatch. Old items with profession augmentations have these removed when the prepatch hits–for example, my ring enchants on live gear are removed on characters I copied to the PTR and beta.

  • The Mixology perk appears to be removed once you learn Draenor Alchemy.
  • Blacksmiths cannot add gem sockets to their gloves or bracers.
  • Enchanters cannot enchant their rings.
  • Engineering glove enchants are being removed. Helms are remaining.
  • Herbalists no longer have Lifeblood (on use heal and haste).
  • Special Jewelcrafting-only gems now give the same stat boost as regular crafted gems.
  • Leatherworkers cannot enchant their wrists.
  • Miners do not get a Stamina increase.
  • Skinners do not get a critical strike increase.
  • Tailors cannot enchant their capes for a stat proc.

Source: Wowhead

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